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Land of Wastes and Nooses

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Land of Wastes and Nooses Empty Land of Wastes and Nooses

Post by infinityAlternator Mon Dec 07, 2015 7:12 pm

Post activities that take place on LOWAN here. Don't forget to link to your previous and next post.

I'll update this with a description of the planet later.
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Land of Wastes and Nooses Empty Re: Land of Wastes and Nooses

Post by candidLiar Wed Dec 09, 2015 8:16 pm

==> Be Eiko

Eiko: Find Proof

After slaying the imps that were on the ladder and rocketing up your Echeladder, reaching Rung Level 3, and gaining the title of ICE ICE INFANT, you gain a particularly fluffy new feather for your witch’s hat. However, you're totally not embarrassing display of celebration is cut short when you slip on a golden flash drive. When you get up you retrieve it from where it is precariously perched on the edge of the roof before heading inside to watch the proof with your SIS.

You find the guest room with a rather conspicuous destroyed door, and switch to your fistkind strife specibus immediately. If the piles of grist and debris are any indication, your sister is most certainly somewhere nearby, and you refuse to be bamboozled by a strife you are unprepared for. Almost immediately after peer around the corner of the hallway you are jumped by your sister’s expert use of legkind. You dodge her flurry of kicks, occasionally landing a glancing blow with your fists, before you manage to abscond into your room, where you plug in the flash drive and press play on the video.

Your sister soon skids into your room after you, but you are at the top of a bookshelf, and point to the computer, attempting to get her to acknowledge the video and fuzzy audio coming from the screen behind her. She turns, and looks confused when she sees nothing but golden spires. You take this opportunity to climb down and sit in your chair, she does not even seem to notice.

The video doesn’t take long to finish, and your sister seems to understand what’s going on. You promise her that you’ll be careful before climbing out your window and onto the terrace. It’s probably not the best idea, but you don’t want another strife, even though she’s just trying to keep you safe, and you know from experience that the wood attached to the siding can’t hold her weight.

You climb up to the edge of the roof, and pull yourself over. There are no imps in sight as you pull yourself hand-over-hand up the ladder, and go to sleep after giving KalaSprite a small wave.

DERSE: https://1lasttry.rpg-board.net/t7-derse-moon-and-planet#27


Last edited by candidLiar on Wed Dec 09, 2015 8:30 pm; edited 1 time in total
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Land of Wastes and Nooses Empty Re: Land of Wastes and Nooses

Post by candidLiar Wed Dec 09, 2015 8:22 pm

PREVIOUS: https://1lasttry.rpg-board.net/t7-derse-moon-and-planet#27

Eiko: Wake up

You jerk awake, and rub the lump forming on your head. You can’t quite remember what just happened, but you can hear voices screaming in your head, “COME BACK,” and, “THE SEER IS NOT TO BE TRUSTED.” You try to ignore them and notice that you have a chat open with IA, and return to it, very confused and very overwhelmed by the shrieking that fills your mind.

Show Pesterlog:

After you finish talking to IA you continue messing around with the alchemiter, and figure out that you can combine items by punching both patterns onto one card. You’re not sure exactly how it works, but you make yourself the HOLOMONITOR, the PORTABLE COMPUTERSET out of various parts of your computer, a projector, and your gaming headset. You also alchemize the IMPWHACKER 5000 out of your glaive and a weed whacker from the shed on the side of the house, along with the COMBAT WITCH’S GARB, which is perfect for looking like an imposing maiden of darkness while still being easy to move around and kill things with. You finish your fun by making the VOODOOBELT and a selection of MINIATURE DEATH DOLLS, ELIXIR SAMPLES, and DEADLY PINS OF BULLFUCKERY before scaling the ladder and jumping through the gate, landing somewhat gracefully where it transports you.
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Land of Wastes and Nooses Empty Re: Land of Wastes and Nooses

Post by candidLiar Tue Dec 29, 2015 5:03 pm

Previous: https://1lasttry.rpg-board.net/t6-land-of-wastes-and-nooses#28

==> Be Eiko
It’s been about a day since you last talked to IA, and you can feel yourself becoming increasingly exhausted. You’ve also noticed the voices getting louder and louder, and it wasn’t long ago that you skewered a group of bandits on your glaive for the first time. Your followers seem to be terrified of you now, but it’s hard to really care through the haze of screaming in your head. You know there’s a problem, and rush to the third gate as soon as possible, ending up at your house again. Ignoring the horrorterrors as they tell you to stop, you alchemize a computer using your voodoo supplies and end up with the NERVETAP EXOSKELETON. You wince when you see the needles that are going to attach it to you, but you know that you need to do something to keep the horrorterrors from gaining any more influence. You also know that you need to do this quickly, as you can feel yourself losing control. You try programming the exoskeleton to block out the voices, but only manage to make a rather simple program that is meant to lightly shock you wake whenever you’re about to fall asleep before you can’t concentrate over the voices in your head.

You’re distracted from the screaming when your brain notices a notification that TC is contacting you.

Show Pesterlog:

You curse angrily as you realize your stupid typing mistake and brush it off with a statement that you suppose is not a complete lie. Your followers are promptly skittering to various corners of the room when they hear you, where they proceed to try and make themselves as inconspicuous as possible. You can’t help but roll your eyes at their antics before returning the conversation, the horrorterrors insisting that you, “CONNECT THE KNIGHT.”

Show Pesterlog:

It takes barely any time at all to deploy the devices, considering that your new computer directly responds to your brain. You just hope that TC doesn’t question how you did that so quickly as you almost instantly return to the chat window.

Show Pesterlog:

You blink a few times as the shadowy figure disappears, leaving a red clockwork pattern and a stationary meteor in the sky. Of course, the blinking doesn’t actually stop you from seeing what’s going on, since it’s in your head, but you suppose it’s just a reflex.

Show Pesterlog:

Nearly simultaneously, you are also dealing with a memo that is making you increasingly furious.

Show Memo:

You start freaking out when you haven’t heard from IA in a few minutes, fearing that the meteor was coming down faster than expected.

Show Memo:

You scream out loud as IA waits for the last second, not realizing that you are likely just responding to the horrorterrors’ opinions on the matter. You angrily start responding the memo, furious that IA almost got himself killed.

Show Memo:

You barely notice the tears beginning to well up in your eyes as you close the memo and stand up, intending to head for the next gate. There is no response from your followers when you tell them to hurry up, and you start to walk away without them before IA sends you a message.

Show Pesterlog:

The conversation just leaves you feeling even more infuriated, and you decide to leave your consorts behind. If they don’t want to follow you, that’s their problem. Unfortunately, IA starts messaging you again before you can make it to the gate.

Show Pesterlog:

You scream your response aloud, banging at the walls around you, and likely bruising your hands.

Show Pesterlog:

You wince as you press the button to attach the exoskeleton, and the voices in your head quickly die out. The silence is unnerving after hearing them all the time, and you start to feel tears streaming down your face.

Show Pesterlog:

After IA lifts the box you stand up and walk over to your followers, trying to explain what happened. They still seem skittish, but they appear to understand as you lead them towards the fourth gate, ready to correct your mistakes. You know this won’t be easy, but you hope that you can redeem yourself after what you’ve done.
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